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hello,
if i use a classic isosurface box perturbed with pigment function like
this :
#declare block = isosurface {
function { max((y*y-1),(x*x-1),(z*z-1)) - pigmentFn(x,y,z).gray*0.75 }
...
}
with :
#declare pigmentFn = function {
pigment {
cells
color_map { [0 rgb 0][1 rgb 1] }
scale 0.35
}
}
this works well and give me a "perturbed cube". now i want to make and
other cube with alwaway the same pattern but translated... but how to
translate the pigment function to have different cube ?
thanks
--
klp
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